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Over the weekend, boards around the Web exploded with news of Nvidia’s GeForce RTX 3080 crashing in video games for some customers, adopted by (very urged) speculation by Igor Wallossek at Igor’s Lab that half of the scenario would possibly perhaps per chance well additionally by led to by the capacitors aged on varied personalized boards. Be taught our explainer on the GeForce RTX 3080 crashing points within the event you should know more.
On Monday morning, Nvidia launched contemporary GeForce Recreation Ready drivers that seem to repair the balance points. We had been ready to test the drivers on a on a tough RTX 3080 graphics card in PCWorld’s possession.
Nvidia’s article relating to the 456.55 Recreation Ready drivers brazenly mentions superb enabling Nvidia Reflex in Name of Responsibility. But buried deep in the discharge notes had been a consuming tidbit: “The contemporary Recreation Ready Driver also improves balance in certain video games on RTX 30 Sequence GPUs.”
I take note a personalized GeForce RTX 3080 brimming with an all-POSCAP capacitor configuration that reliably crashed in Horizon Zero Damage of day with the older, authentic 456.38 drivers. The contemporary 456.55 Recreation Ready drivers indeed places an conclude to that, on the opposite hand it appears to be like admire it does so by somewhat limiting the most GPU Enhance clock bustle. Let’s dig in.
The graphics card that by no methodology launched
In the event you study our manual to the RTX 3080 crashing points, you’ll know that EVGA considerably confirmed Igor’s prognosis that the type of capacitor aged can have an effect on efficiency. EVGA’s hotly anticipated RTX 3080 FTW3 graphics card used to be delayed since the authentic configuration solely aged POSCAP capacitors doubtlessly tied to balance points. (As soon as more, study our RTX 3080 crashing manual to study the variation between POSCAP and MLCC capacitors.) Here’s what product supervisor Jacob Freeman said in an EVGA assertion:
“All thru our mass manufacturing QC making an strive out we chanced on a full 6 POSCAPs solution can now not circulation the real world functions making an strive out. It took almost a week of R&D effort to search out the trigger and decrease the POSCAPs to 4 and add 20 MLCC caps old to transport manufacturing boards, right here is why the EVGA GeForce RTX 3080 FTW3 sequence used to be delayed at beginning. There take note been no 6 POSCAP manufacturing EVGA GeForce RTX 3080 FTW3 boards shipped.
But, as a result of time crunch, just among the reviewers had been sent a pre-manufacturing version with 6 POSCAP’s, we are working with these reviewers straight to interchange their boards with manufacturing versions. EVGA GeForce RTX 3080 XC3 sequence with 5 POSCAPs + 10 MLCC solution is matched with the XC3 spec with out points.”
To be completely certain must you overlooked it: EVGA is now not transport FTW3 cards with an all-POSCAP setup, which couldn’t circulation real-world making an strive out. They delayed the cardboard to incorporate an MLCC array to manufacture certain balance. The cards it is seemingly you’ll per chance well most seemingly preserve shut must be dazzling. Nvidia also tells me that “the superb number of POSCAP vs. MLCC groupings can fluctuate looking out on the salvage and is now not essentially indicative of quality.”
But what live you know: I precise so occur to take note a form of early pre-manufacturing FTW3 samples with six POSCAPs. And certain, I would possibly perhaps per chance well additionally salvage it to break over and over while gaming.
POSCAPs vs. Horizon Zero Damage of day
I’d shelved reviewing this FTW3 because EVGA told me they’d be transport me a brand contemporary one who suits the configuration investors obtained. But after your total ruckus I made up my mind to dart at my pre-manufacturing POSCAP pattern to perceive if I would possibly perhaps per chance well additionally salvage it to misbehave reliably. I would possibly perhaps per chance well additionally.
On the all-POSCAP FTW3, the utilization of Nvidia’s authentic 456.38 drivers, the Horizon Zero Damage of day benchmark persistently crashes at 1440p resolution on our test machine. (Our GeForce RTX 3080 overview entails full test machine puny print.) Various video games work dazzling; even HZD works dazzling at 4K; on the opposite hand it always crashes at 1440p, and so laborious that it takes out GPU-Z, too.
As affected customers take note said in more than one forum posts, the crashing appears to be like tied to the GPU clock bustle. Popping beginning EVGA’s vivid Precision X1 instrument, I chanced on that the benchmark mostly ran at 2010MHz, and labored precise dazzling while doing so. About two-thirds of the methodology into the benchmark, there’s a scene where the digicam swoops thru a courtyard filled with individuals. That’s where the cardboard crashed. Precision X1 printed that at that moment, the GPU clock bustle hits 2025MHz, then plummets when the sport locks up.
After letting the break kind out, I popped beginning Microsoft’s Match Viewer to perceive what errors took place. The game’s executable tossed out a D3DDRED2 error, which led to Dwelling windows to spawn a LiveKernel 141 (generic hardware sigh failure) match. That in flip forced the nvlddmkm point to driver to live working and finally reset.
This took spot at any time when I ran the benchmark. I suffered thru six benchmark-break-repeat runs to manufacture certain the reliability of the unreliability. (Practically) at any time when I tried, the GPU clock hit 2025MHz in that scene and crashed the sport.
Contemporary Nvidia drivers repair crashing
After that, I ran the not seemingly Listing Driver Uninstaller instrument to wipe Nvidia’s 456.38 drivers from my machine, and installed the contemporary 456.55 drivers with promised balance fixes. That made Horizon Zero Damage of day repeat its excruciating shader optimization direction of, but after that, the sport precise labored. I’ve rerun the benchmark 5 cases with the 456.55 drivers installed and efficiently done every bustle. It precise works, now.
However the all-POSCAP EVGA RTX 3080 FTW3 doesn’t behave rather similar to old to.
As I said, with the authentic drivers, the HZD benchmark ran at a mostly consistent 2010MHz on this GPU till it hit the 2025MHz wall and crapped out. With Nvidia’s contemporary 456.55 drivers, the the GPU clock bustle in Horizon Zero Damage of day now flitters between 1980MHz and 1995MHz (though it’ll tranquil hit a exact 2010MHz in menu shows). Nvidia’s repair appears to be like to be dialing relieve most efficiency with the GPU Enhance feature. I’ve asked Nvidia for more puny print about what the contemporary drivers live to toughen balance and would possibly perhaps per chance well replace this with more files if I hear relieve.
To attach this in correct context, these most GPU Enhance clock speeds remain effectively above the rated boost speeds for these cards. The “repair” ends within the type of minor bustle distinction that you won’t almost perceive it within the sport itself. After over and over hammering the benchmark, I managed to salvage HZD to live a 1440p bustle as soon as with the authentic, borked drivers. It averaged 129 frames per 2nd. With the contemporary, somewhat decrease-clocked drivers installed, it averaged both 127 or 128 frames per 2nd across three runs. That’s essentially the same efficiency. After I tested the Nvidia RTX 3080 Founders Model with the contemporary drivers, there used to be no efficiency or vitality design alternate in anyway, though it didn’t strategy shut to breaking the 2GHz barrier.
To make certain all over over again: The EVGA RTX 3080 FT3 items it is seemingly you’ll per chance well most seemingly in actuality preserve shut don’t employ this all-POSCAP capacitor configuration. The manufacturing cards deploy MLCC for added balance. Ensuing from EVGA caught the scenario early, this doesn’t have an effect on FTW3 cards on store cupboards.
If a short driver replace is all it takes to repair this scenario on personalized boards with six POSCAPs—admire the Zotac Trinity—or no topic else is inflicting balance points, then sizable. We’ll desire to live more making an strive out to perceive if the contemporary sub-2GHz restrict imposed in HZD with the 456.55 drivers carries over to varied eventualities, to search out out if this alternate impacts the very topmost efficiency within the very fastest personalized RTX 3080 items available. (A short bustle of the F1 2020 benchmark showed somewhat slower clock speeds there, too.)
But for now, within the event you’ve been fortunate enough to determine up a GeForce RTX 3080 or 3090, but melancholy enough to salvage one who suffers from crashes, trudge salvage Nvidia’s Recreation Ready 456.55 drivers pronto. The contemporary drivers must be on hand by technique of GeForce Ride as effectively. If our experiences with HZD is any indication, it’ll be the repair for what ails you. Replace: Customers of the r/nvidia subreddit file an conclude to crashing with their RTX 3080 cards in varied video games, too.
Handle tuned for our full overview of the EVGA GeForce RTX 3080 FTW3 (with MLCC installed) within the days to strategy relieve. Spoiler: It’s simply!
Linked Nvidia RTX 30-sequence reviews:
- Nvidia GeForce RTX 3080 Founders Model overview: Staggeringly powerful
- Nvidia GeForce RTX 3090 Founders Model overview: Titan for work, luxury for play
- Nvidia GeForce RTX 30-sequence vs GeForce RTX 20-sequence: Fleshy spec comparison
- How Microsoft and Nvidia device to extinguish sport-loading cases on PCs
- Nvidia’s $500 GeForce RTX 3070 gets an October 15 release date
- Why there’s no GeForce RTX 3080 Ti (yet)
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Senior editor Brad Chacos covers gaming and graphics for PCWorld, and runs the morning news desk for PCWorld, Macworld, Greenbot, and TechHive. He tweets too.