All Hero Changes in Overwatch 2 - Overwatch 2 Wiki Guide - IGN

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The caller 5v5 squad composition is acold from the lone large alteration to acceptable Overwatch 2 isolated from its predecessor. In bid to region immoderate of the problems that plagued the archetypal Overwatch, from excessive assemblage power abilities to a dense reliance connected “shield” Tank heroes, galore Overwatch 2 heroes person undergone immense equilibrium changes to their archetypal kits.

Here's each Overwatch 2 leader change you should cognize about.

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In this leafage of IGN’s Overwatch 2 wiki, we volition interruption down each of the biggest changes made to heroes, and however you tin expect these equilibrium changes to effect your gameplay experience.

Ana Changes

The changes made to Ana successful Overwatch 2 are minimal, but you could reason that wide they person weakened oregon “nerfed” her abilities. These tweaks consciousness astir unnoticeable successful practice, however, but wide lend to making Ana a small little punishing arsenic a Support.

By acold the biggest payment Ana’s kit has gained is the elemental summation of the Support Passive, allowing her to passively regenerate immoderate health. No longer volition you request to trust connected wasting a Biotic Grenade to supply self-healing erstwhile you find yourself successful a pinch.

  • Biotic Rifle ammo is accrued from 12 to 15 rounds.
  • The cooldown connected Sleep Dart is accrued from 12 to 15 seconds.
  • The duration of Biotic Grenade has been reduced from four seconds to 3 seconds.
  • With the caller Support Passive, Ana present regenerates immoderate health aft taking damage.

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Ashe Changes

No 1 wants to messiness with a bully thing. Ashe’s kit has been mostly untouched, isolated from reducing the wellness of her Ultimate B.O.B., a alteration that the archetypal Overwatch assemblage has been agelong awaiting. All this means is that B.O.B. volition beryllium a small easier for the force squad to kill, truthful beryllium mindful wherever you bid B.O.B to unfastened fire.

  • B.O.B.’s health is reduced from 1,200 to 1,000.
  • With the caller Damage Passive, eliminations assistance Ashe a burst of increased question and reload speed.

Baptiste Changes

Baptiste has agelong been considered 1 of the astir almighty Support heroes successful Overwatch, and the changes to the leader successful Overwatch 2 lone service to fortify his healing abilities. Some tiny changes were made to Baptiste’s harm input that marginally improve the damage helium does, but somewhat reduces the harm helium does implicit longer distances.

  • Damage from Baptiste’s Biotic Launcher superior fire was accrued from 24 to 25.
  • The minimum falloff of Baptiste’s superior occurrence harm accrued from 20 to 25 meters.
  • Biotic Launcher healing secondary occurrence ammo accrued from 10 to 13 rounds.
  • Healing of Regenerative Burst is increased from 75 to 100 connected adjacent allies.
  • With the caller Support Passive, Baptiste present regenerates immoderate health aft taking damage.

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Bastion Changes

Overwatch 2 gives our favourite small robot a full caller look. Doing distant with Configuration: Sentry successful favour of his caller Assault Configuration makes Bastion a overmuch more mobile Damage hero. While helium inactive mostly benefits from his Ironclad passive ability, the removal of his Self-Repair makes Bastion a small little durable.

  • Configuration: Sentry has been replaced with the Configuration: Assault weapon. Now, alternatively of transforming into an immobile turret with a highly almighty rotary cannon, Bastion transforms into a slow-moving tank. Configuration: Assault lasts 7 seconds and has a 12-second cooldown.
  • Reconfigure present switches Bastion betwixt Configuration: Assault and Configuration: Recon.
  • Configuration: Recon limb harm accrued from 20 to 25. Ammo reduced from 35 rounds to 25 rounds. Fire complaint reduced from 8 to 5. The limb dispersed was reduced to zero.
  • No longer has Self-Repair self-healing ability.
  • Added the A-36 Tactical Grenade to Bastion’s kit. Fires a weaponry that bounces disconnected walls and explodes erstwhile it impacts an force oregon the ground. Can woody harm to yourself.
  • Bastion’s Configuration: Tank Ultimate has been replaced by Configuration: Artillery Ultimate. Using Bastion’s Ultimate causes him to go immobile, allowing him to fire up to 3 almighty artillery shells into the air.
  • With the caller Damage Passive, eliminations assistance Bastion a burst of increased question and reload speed.

Brigitte Changes

In enactment with truthful galore different changes to Damage and Support heroes to trim assemblage power successful Overwatch 2, the astir notable alteration to Brigitte is the lack of stun from her Shield Bash. While this mightiness marque her little “tanky”, present Brigitte’s Shield Bash volition trigger her Inspire passive healing, making it that overmuch easier for Brigitte to support her squad topped up.

  • Shield Bash only causes knockback, and nary longer stuns enemies.
  • The cooldown of Shield Bash was reduced from 7 to 5 seconds.
  • The region you question utilizing Shield Bash is accrued from 7 to 12 meters.
  • The damage of Shield Bash is increased from 1 to 50.
  • Inspire duration has been reduced from six to 5 seconds.
  • Shield Bash harm tin present trigger Inspire healing.
  • With the caller Support Passive, Brigitte present regenerates immoderate health aft taking damage.

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Cassidy Changes

Buh-bye, Flashbang. In the involvement of keeping the powerfulness of stuns mostly with Tank heroes, Cassidy has swapped retired his precious Flashbang for the Magnetic Grenade. While his aged stunning quality mightiness beryllium missed by some, Magnetic Grenade tin beryllium utilized to adjacent effect by sneaking up connected unsuspecting targets to instrumentality the grenade to them for immoderate other “oomph”.

  • Flashbang quality has been removed.
  • Added Magnetic Grenade ability. Throws a short-range grenade that homes successful connected adjacent enemies and deals further harm if it sticks to them, dealing 131 damage.
  • Combat Roll present gives 50% harm simplification portion active.
  • The occurrence complaint of Peacekeeper’s secondary occurrence accrued by 7.5%.
  • While utilizing the Deadeye Ultimate, the magnitude of harm Cassidy takes is reduced by 40% portion the Ultimate is active.
  • The maximum duration of Deadeye is increased to 7 seconds.
  • After 2 seconds of being active, the Deadeye Ultimate switches from gathering up 130 harm per 2nd to 260 harm per second, until the Ultimate is expended.
  • With the caller Damage Passive, eliminations assistance Cassidy a burst of increased question and reload speed.

Doomfist Changes

Yes, Doomfist is simply a Tank now. While astatine archetypal this alteration mightiness look to travel retired of left-field, the changes made to the leader consciousness incredibly intuitive. Doomfist has gained the Power Block ability, akin successful immoderate ways to Zarya’s Protective Barriers oregon “bubbles”, successful that this caller powerfulness mitigates harm portion powering up his Rocket Punch.

Doomfist mightiness not battalion arsenic overmuch for a punch (literally) arsenic helium did successful the archetypal Overwatch, but his caller kit molds him into an even stronger “zoning” hero.

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  • Doomfist has swapped to the Tank role.
  • Health accrued from 250 to 450.
  • Removed Rising Uppercut ability.
  • Added Power Block ability. Protect yourself from frontal attacks. Blocking dense harm empowers Rocket Punch. While active, tin artifact up to 80% of incoming damage.
  • The required harm mitigated (MIT) from Power Block to powerfulness Rocket Punch is reduced from 100 to 90 damage, allowing Doomfist to empower Rocket Punch marginally faster.
  • Doomfist’s question velocity portion utilizing Power Block is reduced to 35% question speed.
  • The Seismic Slam quality launches Doomfist into the air successful the absorption you are facing, dealing a shockwave of 50 harm successful the country helium lands.
  • Rocket Punch deals harm to each enemies knocked backmost by the attack.
  • The harm scope of Rocket Punch’s interaction has been reduced from 50 to 100 and is present 15 to 30. Wall slam harm scope has besides been reduced from 50 to 150 and is present 20 to 40 damage.
  • The maximum complaint clip of Rocket Punch is reduced from 1.4 to 1.0 seconds.
  • Damage of Hand Cannon limb reduced from six to five. Ammo regeneration accrued from 0.65 seconds per changeable to 0.4 seconds per shot.
  • Meteor Strike Ultimate harm was reduced from the scope of 15 to 200 harm and is present 15 to 100 damage. All targets successful the halfway of the Ultimate portion are inactive dealt 300 damage.
  • Meteor Strike nary longer knockbacks targets. All targets deed by Meteor Strike are slowed by 50% for 2 seconds.
  • The formed clip to activate Meteor Strike was reduced from 1 2nd to 0.5 seconds.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

D.va Changes

D.va feels mostly unchanged from the archetypal Overwatch to Overwatch 2, but the tiny tweaks that person been made assistance the Tank leader gain a small much survivability erstwhile pushing into the force team’s frontline, including doing more harm erstwhile “booping” force players portion utilizing Boosters.

  • Mech wellness accrued from 600 to 650. Normal wellness accrued from 300 to 350.
  • D.va’s superior occurrence question velocity punishment has been reduced from 50% to 40%.
  • Fusion Cannons limb dispersed reduced from 4 to 3.5.
  • Impact of Boosters quality accrued from 10 harm to 25 damage.
  • The cooldown connected Micro Missiles was reduced from 8 to 7 seconds.
  • Call Mech Ultimate outgo is reduced by 12%.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Echo Changes

Echo is yet different leader to person equilibrium changes that consciousness similar they person successful essence “nerfed” oregon weakened her wide leader kit. Both of these changes are mostly for the best, however, reducing some the powerfulness of her Focusing Beam and making her Ultimate little almighty erstwhile transforming into a Tank hero.

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  • Focusing Beam harm reduced from 200 harm per 2nd to 175 harm per second.
  • Maximum wellness portion utilizing Duplicate Ultimate has been reduced from the force hero’s full HP to a maximum HP of 300.
  • With the caller Damage Passive, eliminations assistance Echo a burst of increased question and reload speed.

Genji Changes

If it ain’t broke, wherefore hole it? Genji has received no immense equilibrium changes going into Overwatch 2, speech from the caller Damage Passive, peculiarly utile for an already highly mobile Damage hero.

  • With the caller Damage Passive, eliminations assistance Genji a burst of increased question and reload speed.

Hanzo Changes

The lone alteration to Hanzo successful Overwatch 2 comes from his Storm Arrow quality being somewhat nerfed, reducing its interaction marginally.

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  • Storm Arrow damage has been reduced from 70 harm to 65 damage per shot.
  • With the caller Damage Passive, eliminations assistance Hanzo a burst of increased question and reload speed.

Junker Queen Changes

Since the intimidating caller Tank leader was introduced successful the Overwatch 2 Beta, Junker Queen has undergone a fewer equilibrium changes earlier becoming wildly available. These changes person mostly scaled backmost her abilities, making Commanding Shout quality and Rampage Ultimate a small little effective.

  • The radius of Commanding Shout is reduced from 20 meters to 15 meters.
  • The health bonus to adjacent allies is reduced from 100 to 50 deed points.
  • Temporary wellness from Commanding Shout nary longer decays implicit the ability’s duration.
  • The duration that allies person benefits from Commanding Shout was reduced from 5 3 seconds.
  • The cooldown connected Commanding Shout was accrued from 11 to 15 seconds.
  • The radius of Junker Queen’s Rampage quality is reduced from six to 5 meters.
  • With the new Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Junkrat Changes

Junkrat is mostly unaffected by equilibrium changes successful Overwatch 2, but players whitethorn admit the buff fixed to his Steel Trap ability. What was already a reasonably punishing quality present packs an adjacent bigger wallop, knocking “squishier” heroes down to astatine slightest half-health should they foolishly hide to look down for traps.

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  • The projectile size of Frag Launcher limb has been accrued from 0.2 to 0.25.
  • The damage of Steel Trap is accrued from 80 to 100 damage. The projectile velocity of Steel Trap is besides accrued from 10 to 15.
  • With the caller Damage Passive, eliminations assistance Junkrat a burst of accrued question and reload speed.

Kiriko Changes

Kiriko is simply a caller Support leader introduced successful Season One of Overwatch 2’s Battle Pass. As of now, she has no caller changes to her character.

Lucio Changes

Taking the caller Support Passive into consideration, the biggest alteration to Lucio successful Overwatch 2 volition consciousness practically unnoticeable to astir players. The punishment to his self-healing from Crossfade lone serves to balance retired the wellness helium present regenerates from the Support Passive ability.

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  • Lucio’s Crossfade self-healing punishment is accrued from 30% to 60%.
  • Sound Barrier’s Ultimate outgo is reduced by 12%.
  • With the caller Support Passive, Lucio present regenerates immoderate health aft taking damage.

Mei Changes

In enactment with Overwatch 2’s determination distant from “stuns” and assemblage power abilities, Mei’s Endothermic Blaster tin nary longer crook force players into surviving popsicles. Instead, the superior occurrence from her Endothermic Blaster gradually slows enemies, each portion dealing much harm than it did successful the archetypal Overwatch.

  • Mei’s Endothermic Blaster can nary longer “freeze” oregon stun enemies. Instead, the Endothermic Blaster slows a people by a changeless 50% reduced question speed, gathering up implicit time.
  • The “slow” duration of Endothermic Blaster is reduced from 1 2nd to 0.5 seconds.
  • Damage per second from Endothermic Blaster is increased from 55 harm to 100 damage.
  • Ammo successful Endothermic Blaster has been increased from 120 to 150.
  • The wellness of Mei’s Ice Wall is reduced from 400 HP to 250 HP.
  • The scope Mei tin formed Ice Wall is reduced from 35 meters to 20 meters.
  • Mei’s Cryo-Freeze tin nary longer region the effects of Sigma’s Gravitic Flux.
  • The outgo of Mei’s Blizzard Ultimate is accrued by 15%.
  • With the caller Damage Passive, eliminations assistance Mei a burst of increased question and reload speed.

Mercy Changes

The adjustments to Mercy’s Guardian Angel were a spot unsmooth passim the Overwatch 2 Beta, but they person present made a graceful landing. The Mercy glitch that was known arsenic “Super Jump” successful the archetypal Overwatch has present been somewhat integrated into Mercy’s kit.

While Super Jump mightiness not relation oregon consciousness precisely the aforesaid arsenic it did, her caller Guardian Angel aims to marque this quality easier for newer players to maestro without reducing the magnitude of vertical mobility the Support leader boasts.

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  • Mercy’s Regeneration is accrued by the Support role’s Passive quality by 50%.
  • Pressing Crouch during Guardian Angel launches you consecutive up into the air.
  • Pressing Jump during Guardian Angel launches you guardant successful the absorption you were facing.
  • Angelic Descent tin present beryllium activated by holding Crouch portion airborne.
  • The Guardian Angel quality present has a metre that charges up portion Guardian Angel is active. Pressing Crouch oregon Jump with the metre afloat charged increases the velocity oregon tallness with which Mercy is propelled.

Moira Changes

In the Overwatch 2 beta, the biggest alteration made to Moira’s kit was the removal of her Damage Biotic Orb ability, successful favour of the Necrotic Orb oregon “Enfeebling” Orb. They person since reverted these changes, and Moira still has her Damage Orb arsenic successful the archetypal Overwatch.

Instead, Moira has seen immoderate reduction to some her self-healing and the healing she does with her Healing Orb.

  • Self-healing of Biotic Grasp decreased from 24 to 20 per second.
  • The cooldown of the Fade quality has accrued from six to 7 seconds.
  • The healing capableness of Moria’s Healing Orb has been decreased from 300 to 250.
  • With the caller Support Passive, Moira present regenerates immoderate health aft taking damage.

Orisa Changes

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Orisa volition look precise antithetic from the Tank leader fans of the archetypal Overwatch mightiness person known. Her entire kit has been reworked practically from the crushed up.

In the involvement of doing distant with the “shield” meta that had go truthful prevalent successful the archetypal Overwatch, Orisa’s Protective Barrier has been swapped retired for a Javelin that tin artifact incoming projectiles and melee attacks, oregon beryllium thrown astatine enemies to woody damage, knockback, and adjacent stun.

On apical of that, Orisa’s Terra Surge Ultimate puts more accent connected the magnitude of damage the Tank leader tin output, arsenic opposed to her inferior successful solely protecting connected amplifying her teammates.

  • Removed Protective Barrier ability.
  • Removed Halt! ability.
  • Removed Supercharger Ultimate ability.
  • Base armor increased from 250 to 275. Base wellness increased from 250 to 275.
  • Fusion Driver limb has been changed to Augmented Fusion Driver. Orisa’s limb is present a heat-based weapon. Rather than emptying the limb ammo, erstwhile Orisa’s limb overheats, you indispensable hold 3 seconds earlier firing again.
  • Orisa’s caller Augmented Fusion Driver deals 12 harm per changeable and has a 15 to 25-meter harm falloff range. The captious deed bonus is 100%.
  • Orisa’s Fortify quality nary longer has a question velocity penalty. Fortify’s headshot immunity has besides been removed.
  • Added the Energy Javelin ability. Launch your javelin astatine an force to stun and sound them back. Deals 60 harm and stuns enemies for 0.2 seconds, knocking them backmost six meters. If an force struck with Energy Javelin collides with a wall, they instrumentality an further 40 harm and are stunned for an further 0.3 seconds.
  • Energy Javelin cooldown was reduced from 8 to six seconds.
  • Added the Javelin Spin ability. Spin your javelin to destruct projectiles and artifact melee attacks, portion besides pushing enemies and expanding guardant speed. Orisa spins her javelin for 1.75 seconds, destroying immoderate incoming force projectiles. Forward question velocity is accrued by 50% portion active. Pushes enemies backmost and tin woody up to 90 damage. Javelin Spin has a seven-second cooldown.
  • Added Terra Surge Ultimate ability. Sweep successful enemies and anchor down, gaining the effects of Fortify and charging up a surge of harm for 4 seconds. Use superior occurrence to unleash the surge early. Can woody up to 500 damage. While charging, Terra Surge deals harm implicit clip and slows force question by 30%.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Pharah Changes

The lone Damage leader to person a buff to the knockback her Concussive Blast quality deals, Pharah is different mostly unchanged arsenic a Damage leader successful Overwatch 2.

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  • Pharah’s Rocket Launcher quality reloads 0.25 seconds faster erstwhile you are retired of ammo.
  • Concussive Blast deals 30 damage and deals other knockback erstwhile it is simply a nonstop hit.
  • With the caller Damage Passive, eliminations assistance Pharah a burst of increased question and reload speed.

Reaper Changes

To circular retired Reaper arsenic a Damage hero, immoderate tiny tweaks person been made to reduce his Shotguns harm and weapon spread.

  • Reaper’s Hellfire Shotgun damage has been reduced from six to 5.4 damage per bullet.
  • Hellfire Shotgun spread was reduced from 8 to 7 degrees.
  • With the caller Damage Passive, eliminations assistance Reaper a burst of increased question and reload speed.

Reinhardt Changes

Perhaps the champion alteration to Reinhardt’s kit is the betterment to his Charge ability. Just the quality to cancel Charge unsocial volition marque each the quality for this Tank hero. These equilibrium changes springiness Reinhardt mode much control, making up for the “nerfs” made to his Barrier Field successful Overwatch 2.

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  • Reinhardt’s Steadfast Passive quality is replaced with the caller Tank Passive. Knockbacks are reduced. Less eventual generated by healing and harm received.
  • Base armor accrued from 200 to 300. Base wellness increased from 300 to 325.
  • Reinhardt’s Fire Strike quality has 2 charges. However, the harm of Fire Strike was reduced from 100 to 90.
  • The wellness of Reinhardt’s Barrier Field is reduced from 1600 to 1200. Barrier Field’s regeneration complaint was reduced from 200 to 144 wellness per second.
  • The Charge ability can present beryllium canceled.
  • Charge’s steering crook complaint was accrued by 50%.
  • The interaction of pinning an force with Charge was reduced from 300 harm to 225.
  • The cooldown of Charge is reduced from 10 to 8 seconds.

Roadhog Changes

Roadhog has objectively ever been a coagulated Tank leader successful the archetypal Overwatch. The astir important alteration to this large lad comes from his Whole Hog quality being evolved into a “Transform” ultimate. Now you person afloat power implicit firing Whole Hog, giving you the leeway to intermission to Hook enemies oregon bash immoderate Take a Breath self-healing if you find you enactment yourself successful a pickle.

  • Roadhog’s Whole Hog Ultimate quality has changed from a “Channeled” eventual into a “Transform” ultimate. The limb nary longer automatically fires, and instead, you indispensable press superior occurrence portion the Ultimate is active to usage the Ultimate
  • You tin present usage different abilities during Whole Hog without canceling Roadhog’s Ultimate.
  • Stuns to Roadhog no longer cancel the Whole Hog Ultimate.
  • Self-healing from Take a Breather quality was accrued from 300 to 350 successful total.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Sigma Changes

Sigma has lone received affirmative equilibrium changes successful Overwatch 2, with buffs to some his shield health and the damage output of his Accretion ability.

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  • Base shield wellness for Sigma was accrued from 100 to 200.
  • Accretion ability harm increased from 70 to 100.
  • The regeneration complaint of Sigma’s Experimental Barrier was reduced from 120 to 100.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Sojourn Changes

Sojourn is simply a caller Damage leader added successful Overwatch 2. Since she was introduced successful the Overwatch 2 beta, determination person been immoderate insignificant tweaks to her character’s kit. These changes are mostly to balance retired Sojourn’s Railgun.

  • Sojourn’s Railgun superior occurrence complaint was reduced from 15 to 14 shots per second.
  • The radius of the Disruptor Shot’s projectile scales from 0 to 0.1 based connected the vigor complaint level of Sojourn’s Railgun.
  • The vigor Sojourn’s Railgun gains towards Disruptor Shot from hitting non-player targets, specified arsenic barriers and turrets, is reduced by an further 50%.
  • The cooldown of Power Slide was reduced from 7 to six seconds.

Soldier: 76 Changes

Although Soldier: 76 mightiness beryllium seeing a flimsy dip successful his harm output and the effectiveness of his Tactical Visor Ultimate, the summation of headshots to Tactical Visor is not to beryllium understated.

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  • Soldier’s Heavy Pulse Rifle harm was reduced from 20 to 18 damage.
  • Soldier’s Tactical Visor Ultimate is present taxable to harm falloff.
  • You tin present get headshots portion the Tactical Visor Ultimate is active.
  • With the caller Damage Passive, eliminations assistance Soldier a burst of increased question and reload speed.

Sombra Changes

Sombra has seen immoderate massive reworks to her kit successful Overwatch 2, each successful the involvement of making her a much balanced Damage hero. While immoderate of her abilities person been scaled down, the drastic reduction of her Hack quality cooldown volition marque it overmuch easier for her to power Hacked targets frequently.

These changes to her Hack coupled with the information that Stealth is nary longer canceled by the Hack ability volition let Sombra to stay undetected by force players overmuch easier, perchance improving her quality to wrack up Ultimate charge.

  • Added the Opportunist Passive ability. You observe critically injured enemies done walls and woody 40% much harm to hacked enemies.
  • Sombra tin use her Hack quality portion Stealth is active without ending the Stealth effect.
  • Sombra’s Machine Pistol harm was reduced from 8 to seven. The dispersed of the Machine Pistol limb was reduced by 10 percent.
  • The cooldown of Sombra’s Hack quality was reduced from 8 to 4 seconds. The cooldown is nary longer reduced erstwhile hacking wellness packs.
  • The cast clip of Hack has been accrued from 0.65 seconds to 0.85 seconds.
  • The duration a wellness battalion tin beryllium hacked has been reduced from 60 seconds to 30 seconds.
  • While an force is hacked, they are disposable done walls to each of Sombra’s squad for 8 seconds.
  • Sombra’s Hack quality present destroys Baptiste’s Immortality Field ability.
  • If Hack is interrupted earlier it is cast, the quality starts a afloat cooldown period.
  • Sombra’s Hack quality tin present lone stun Ashe’s B.O.B. Ultimate for 2 seconds.
  • Hack quality lockout duration accrued from 1 2nd to 1.75 seconds.
  • Sombra’s movement speed portion successful Stealth is reduced from 65% to 50%.
  • With the new Damage Passive, eliminations assistance Sombra a burst of increased question and reload speed.

Symmetra Changes

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So galore strategies successful the archetypal Overwatch were based astir the effectiveness of Symmetra’s Teleporter ability. The changes to Teleporter successful Overwatch 2 purpose to trim the overreliance connected Teleporter by making the Teleporter overmuch less durable and harder to cast.

  • Symmetra’s Teleporter volition present automatically extremity aft 10 seconds.
  • The Teleporter physique clip is reduced from 2 seconds to 1 second.
  • The cooldown connected Symmetra’s Teleporter quality is accrued from 10 to 12 seconds.
  • The Teleporter’s health has been reduced from 300 to 200 successful total.
  • The scope Symmetra tin spot her Teleporter has been reduced from 30 meters to 22 meters.
  • The ammo successful Symmetra’s Photon Projector was increased from 70 to 100.
  • Symmetra’s superior occurrence no longer generates ammo from damaging force barriers.
  • Symmetra’s secondary occurrence projectile velocity was accrued from 25 to 50.
  • Secondary occurrence projectile harm was reduced from a maximum of 120 to 90 damage.
  • The size of secondary occurrence projectiles was accrued from 0.4 to 0.5.
  • Symmetra’s secondary occurrence present costs 10 ammo alternatively of 7 ammo.
  • The clip to complaint Symmetra’s secondary occurrence was reduced from 1.2 seconds to 1 second.
  • Symmetra’s Sentry Turret's question velocity accrued from 15 to 20.
  • The movement velocity reduction to targets affected by Symmetra’s Sentry Turret was reduced from 20% per turret to 15% per turret.
  • With the caller Damage Passive, eliminations assistance Symmetra a burst of increased question and reload speed.

Torbjorn Changes

Torbjorn has not received galore equilibrium changes successful Overwatch 2, isolated from a fewer small tweaks to his Rivet Gun weapon.

  • The primary occurrence recovery of Torbjorn’s Rivet Gun was reduced from 0.6 seconds to 0.55 seconds.
  • The Rivet Gun’s secondary occurrence recovery was reduced from 0.8 to 0.7 seconds.
  • With the new Damage Passive, eliminations assistance Torbjorn a burst of increased question and reload speed.

Tracer Changes

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Tracer’s Pulse Pistols person been pared down conscionable a smidgen, a alteration to her harm output that players volition apt hardly notice, though apt to unit you to enactment a small much effort into sidesplitting disconnected your targets.

  • The damage of Tracer’s Pulse Pistols is reduced from six to 5 damage.
  • With the caller Damage Passive, eliminations assistance Tracer a burst of increased question and reload speed.

Widowmaker Changes

Widowmaker has agelong been 1 of the “squishiest” oregon “low-health” characters of Overwatch. Now successful Overwatch 2, the intimidating sniper won’t beryllium rather truthful casual to kill.

  • Widowmaker’s basal health has been accrued from 175 deed points to 200 deed points.
  • With the caller Damage Passive, eliminations assistance Widowmaker a burst of increased question and reload speed.

Winston Changes

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The new “burst” secondary fire added to Winston’s Tesla Cannon makes his harm consciousness a small little gradual, giving you the quality to quickly decorativeness disconnected a low-health enemy without needfully having to springiness chase.

  • Winston’s Tesla Cannon limb present has a secondary fire. Hold to complaint secondary fire, past merchandise to occurrence focused energy burst. This Tesla Cannon burst reaches up to 30-meters and deals up to 50 damage. Tesla Cannon secondary occurrence costs 12 ammo.
  • Base armor increased from 150 deed points to 200 deed points.
  • Winston’s Barrier Projector health has been increased from 650 to 700 deed points.
  • The duration of Barrier Projector was reduced from 9 seconds to 8 seconds.
  • The cooldown of Barrier Projector was reduced from 13 to 12 seconds.
  • The outgo of Winston’s Primal Rage Ultimate was accrued by 20%.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Wrecking Ball Changes

It mightiness look minor, but the accommodation to Wrecking Ball’s Adaptive Shield quality successful Overwatch 2 volition beryllium a immense crippled changer for the hamster. In essence, the buffs to Adaptive Shield volition marque the Tank leader overmuch tougher to kill portion successful the heavy of the force team’s ranks.

  • Wrecking Ball’s base armor was accrued from 100 to 150. Base wellness was accrued from 500 to 550.
  • The radius of Wrecking Ball’s Adaptive Shield quality was increased from 8 to 10 meters. The magnitude of wellness gained per force successful that radius was besides increased from 75 to 100 health.
  • Knockback from Wrecking Ball’s Roll was accrued by 36%.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Zarya Changes

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The changes to Zarya’s wellness and shields makes her a overmuch sturdier Tank hero. However, having her Barriers stock the aforesaid cooldown and charges volition necessitate that you are overmuch more conscious of however often you are “bubbling” yourself and teammates.

  • Zarya’s base wellness was increased from 200 to 250.
  • Zarya’s base shields were increased from 220 to 225.
  • Particle Barrier and Projected Barrier present share some a ten-second cooldown and the aforesaid 2 charges. Cooldown begins automatically erstwhile the quality is used.
  • The duration of Particle Barrier and Projected Barrier was accrued from 2 seconds to 2.5 seconds.
  • If you usage Projected Barrier connected an ally, you cannot usage the quality connected that aforesaid state again for 2 seconds.
  • Zarya’s energy degeneration has increased from 1.8 vigor per 2nd to 2.2 vigor per second.
  • With the caller Tank Passive, knockbacks are reduced. Less eventual generated by healing and harm received.

Zenyatta Changes

Overwatch 2 gives Zenyatta the “oomph” his melee footwear has ever needed. The knockback that Snap Kick deals is substantial, peculiarly for its quality to lend Zenyatta much survivability from flankers attacking Support heroes successful the backline.

  • Added the Snap Kick Passive. Zenyatta’s melee quality present deals 45 damage alternatively of 30 damage, and deals significant knockback to enemies.
  • Zenyatta’s base shields were decreased from 175 to 150.
  • Orb of Discord volition autumn disconnected a target erstwhile the people is out of the enactment of show for 2 seconds, alternatively of 3 seconds.
  • With the caller Support Passive, Zenyatta present regenerates immoderate health aft taking damage.

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