Call of Duty Players Are Really Mad About Red Dots - Kotaku

2 years ago 38

A worker  successful  Call of Duty looks into the distance.

Image: Infinity Ward

Call of Duty: Modern Warfare 2, retired October 28, volition basal by arguable plan decisions adjacent aft its strained beta weekend, developer Infinity Ward says. The long-standing quality to slide-cancel—which allowed players to manipulate sliding into a super-fast run—is gone, and, successful a determination that has replaced immoderate players’ eyes with infernal flames, Infinity Ward decided that mini-maps volition nary longer show reddish dots erstwhile players sprout their weapons.

“Currently successful the MW2 Beta, we lone amusement force subordinate dots erstwhile [an unmanned aerial vehicle] is active,” Infinity Ward wrote successful a caller community update blog. “The plan crushed for this is that we bash not privation to punish players for firing their weapons. We besides privation players to actively hunt retired the root of a gunshot versus conscionable traveling straight to wherever the dot is connected the mini-map.”

Call of Duty games person indicated wherever actively shooting players were connected the mini-map for the past 16 years oregon so. Silencer oregon Suppressor weapon attachments and subsonic rounds would stealthily region this reddish dot for a terms (you’d person to beryllium person to bash meaningful damage, bullets would alert much lethargically, etc.).

But the latest Modern Warfare 2 makes these features obsolete. The dots are gone, and Infinity Ward seems uninterested successful bringing them back, though it maintains successful its blog station that it is continuing “to stitchery feedback connected however the crippled is playing successful regards to this topic.”

Players are much than blessed to proviso their corporate feedback, but not everyone seems to hold connected what that is.

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Call of Duty professional Damon “Karma” Barlow wrote connected Twitter that removing reddish dots “turns COD into fell and spell question and not a amusive arena shooter.” An reflection made, I think, adjacent much close by the information that Modern Warfare 2 features chiseled and large subordinate footsteps.

More contentiously, Call of Duty news tract CharlieIntel turned to Twitter to surmise that Infinity Ward was trying to entreaty to newbie players, radical who mightiness beryllium awkward with their weapons.

“It is wide that there’s a higher catering to casual players with Infinity Ward’s games,” the tract wrote, “and besides wide that they judge casual players enjoying the crippled is much important than the hardcore subordinate experience.”

Conversely, immoderate players are saying lone a casual would need a reddish dot to archer them wherever to go. PC Gamer wrote, for example, that “if I’m going to get changeable successful the back, I’d overmuch alternatively it beryllium the effect of them hunting maine down with dependable than pursuing a reddish dot connected a map.”

But overall, nary 1 seems to cognize precisely what they privation from the dots different than Infinity Ward. And Infinity Ward does not privation the dots. If you yourself are not sure, soon everyone volition person the accidental to decide—Modern Warfare 2’s unfastened beta volition hap crossed each platforms from September 24 to September 26. Those who person pre-ordered the crippled tin play a spot earlier, from September 22 to 23.

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