THIS WEEK AT BUNGIE - 8/11/2022 > News - Bungie

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This week astatine Bungie, we person Sandbox updates. 

Happy TWABsday, Guardians! First off, however is it already the 2nd week successful August? Secondly, however are we astir to the adjacent Season?! Good quality is you inactive person clip to wrapper up your Seasonal rubric (I americium lone missing 1 much triumph) and deliberation astir what you are going to deterioration for Arc 3.0. I can’t take betwixt Geomag Stabilizers and Crown of Tempests, but dependable disconnected connected socials and fto america cognize what you’re trying retired first!  

Alright, I deliberation we should get into the existent TWAB now, truthful let’s get to it, Guardians!

Weapons & Things

First up, we are going to leap close into the Sandbox changes, truthful fto maine manus it implicit to 1 of our subordinate designers connected the Sandbox team, Mercules!  

Hello everyone, Mercules here. We moved a bully spot of the equilibrium changes from Season 18 guardant to the mid-Season spot of Season 17, truthful this volition beryllium a spot lighter of a weapons-Sandbox TWAB than usual. That being said, determination are inactive immoderate changes we're truly excited about, truthful let's dive in! 

TL;DR: 

  • Buffed immoderate under-utilized limb archetypes: 
    • Scout Rifles and Heavy Grenade Launchers in PvE
    • High-Impact Auto Rifles. 
    • Lightweight Bows. 
  • Buffed aggregate perks, fixed immoderate bugged perks, and updated immoderate perk descriptions to beryllium much accurate. 
  • Buffed aggregate Exotic weapons. 
    • Added intrinsic Anti-Champion functionality to some. 
  • Reworked a mates of Exotic weapons whose functionality was causing issues. 
  • Updated the perk pools for Dares of Eternity weapons and gave them a caller root trait. 

Global Changes 

  • Fixed an contented introduced successful the 30th Anniversary update that caused excessively overmuch Heavy ammo to driblet erstwhile moving treble Special weapons. 
  • Several limb stats were antecedently hidden, which made afloat evaluating weapons difficult. 
    • Airborne effectiveness, recoil direction, zoom, and purpose assistance are present disposable successful the limb inspection screen. 

Weapon Archetypes 

  • Scout Rifles - We felt they could inactive usage a spot of emotion successful PvE
    • Increased harm of each Scout Rifles vs. Minor enemies (red bars) successful PvE by 10%. 
      • This alteration is successful summation to the baseline harm buff fixed successful the Solstice equilibrium patch. 
  • High-Impact (360 RPM) Auto Rifles - This sub-family of Auto Rifles has bully harm output but debased easiness of use, starring them to under-perform compared to different options successful the aforesaid engagement ranges. 
    • Increased basal stableness stat of each non-sunset High-Impact Auto Rifles by 6-12, depending connected the limb (numerically this whitethorn look similar a tiny change, but it noticeably changes the consciousness of the weapons). 
  • Lightweight Bows - This subfamily has languished compared to their higher harm counterparts for immoderate time, successful portion owed to trouble hitting cleanable gully shots, truthful we've made it a spot easier. 
    • Reduced basal gully clip by 5% (from 612ms to 580ms). 
    • Increased the “perfect draw” model (how agelong you tin clasp the drawn Bow earlier you statesman to suffer accuracy and damage, stableness modifies this window). 
      • From .30s to .50s connected the debased end. 
      • From .55s to .80s connected the precocious end. 
  • Hand Cannons - Fixed Dire Promise's zoom stat (got changed to 13 inadvertently, it's present 14 again). 
  • Glaives - Their interactions with immoderate Exotic armor pieces tin beryllium confusing, truthful we've explicitly made immoderate changes to align amended with our stated goals. 
    • Glaive melee attacks tin present activate the Exotic armor perks connected ACD/0 Feedback Fence, Karnstein Armlets, and Necrotic Grip. 
  • Breech Grenade Launchers - Concussion grenades tin nary longer rotation successful the mag slot (blinding grenades are a amended enactment successful the aforesaid slot that serves the aforesaid purpose). 
  • Heavy Grenade Launchers – These don't spot a ton of enactment successful PvE, truthful we anticipation this makes them consciousness a spot amended arsenic a DPS oregon yellow-bar clearing option.  
    • Increased harm vs. Majors and supra by ~10% (excluding Parasite, which does not request to bash much damage). 

Weapon Pools 

  • Updated the perk pools for Dares of Eternity weapons and added an root trait. 
  • Addressed an contented wherever playlist (Crucible, Gambit, and strike) weapons weren't randomizing idiosyncratic perk column’s perk counts correctly based connected fig of resets. 

Perks 

  • The Gambit and Iron Banner root traits were excessively circumstantial to beryllium mostly useful, truthful they’ve some been redesigned. 
    • Invader Tracker (Gambit Origin Trait) 
      • Renamed Gun and Run. 
      • Redesigned functionality to springiness a sprint velocity summation connected multi-kills. 
    • Skulking Wolf (Iron Banner Origin Trait) 
      • Redesigned to activate connected kills portion astatine debased wellness (so it volition enactment successful each PvP now).  
  • Ambitious Assassin has fallen down perks with akin functionality (such arsenic Overflow)—we’ve adjusted this to person a higher imaginable than before. 
    • Increased mag overflow from 10% to 20% per termination connected Primary weapons lone (Special and Heavy weapons are inactive 10%). 
    • Increased overflow headdress from 50% to 150%. 
  • Wellspring had an interior cooldown to forestall it from activating excessively frequently—we nary longer consciousness this is needed. 
    • Cooldown has been removed, allowing for Rocket Launchers and Grenade Launchers to instrumentality much quality vigor erstwhile defeating groups with a azygous shot. 
  • Perpetual Motion was triggering often capable to beryllium annoying, truthful we disabled audio/visual feedback connected perk activation. 
  • Lead from Gold wasn’t respecting the functionality of splitting the Special ammo picked up erstwhile two Special weapons were equipped. 
    • Now gives the close magnitude of ammo to each limb erstwhile 2 Special weapons are equipped. 
  • Concussion Grenades tin nary longer rotation connected breech Grenade Launchers. 
  • Veist Stinger was intended to assistance ammo connected weapons that enactment it, and charge/draw clip connected Bows only, this was inadvertently applying to Linear Fusion Rifles arsenic well, making it excessively beardown for an root trait connected them. 
    • Fixed a bug wherever it was applying a complaint clip simplification to Linear Fusion Rifles—it volition correctly lone refill the mag from reserves erstwhile it triggers connected these weapons. 
  • Zen Moment has ever had a statement that confused players (Particle Repeater too). Their descriptions person been updated to accidental what they really do.

Exotics 

Buffs 

  • We’ve added anti-Champion functionality to respective weapons, with the extremity of giving much options for each Champion type, divided crossed limb slot and ammo type—we expect to bash this from clip to clip successful the aboriginal arsenic well. 
    • Le Monarque 
      • Added intrinsic Overload to Poison Arrows. 
    • Thunderlord 
      • Added intrinsic Overload. 
    • Malfeasance 
      • Added intrinsic Unstoppable to explosions. 
      • Added +25 to the basal airborne effectiveness stat (28 to 53) to lucifer different precision Hand Cannon’s intrinsic bonus. 
    • Wish-ender 
      • Added intrinsic Anti-Barrier. 
      • Increased fig of hits vs astir targets from 2 to 3 (more hits against vehicles, inactive 2 against players). 
      • Increased harm vs. Champions, majors, and minibosses by 10%. 
      • Draw clip decreased from 828ms to 820ms. 
    • Ticuu's Divination gets a free, tiny buff from the planetary lightweight Bow changes. 
      • Draw clip decreased from 612 to 580. 
    • Legend of Acrius has fallen acold down different Heavy, short-range weapons and warrants a buff. 
      • Catalyst present grants the Trench Barrel perk successful summation to its different effects. 
      • Different versions of the Exotic Paired Legendary Weapons didn’t person matching stats, truthful we person brought them up to parity. 
    • Calus Mini-Tool 
      • Increased airborne effectiveness from 23 to 28 to lucifer MIDA Mini-Tool. 
    • MIDA Mini-Tool 
      • Increased zoom from 13 to 14 to lucifer Calus Mini-Tool. 
    • Drang (Baroque) 
      • Increased airborne effectiveness from 21 to 23 to lucifer modular Drang. 
    • Sweet Business 
      • Increased airborne effectiveness from 27 to 32. 
    • Fighting Lion’s Season 17 5% harm buff was rolled backmost arsenic portion of a hole for a larger bug, this is being reintroduced and increased. 
      • Now receives the intended buff, accrued from 5% to 8%. 
      • Increased the grace clip for the instant reload effect of Thin the Herd from 5 to 6s. 

Reworks 


  • Lord of Wolves - Lord of Wolves has agelong been a thorn successful the broadside of PvP players, particularly erstwhile paired with definite Exotic armor pieces. We person changed the magnitude of ammo it starts with, and reduced the harm dealt to players. This is portion 1 of a larger rework aimed astatine making it a much viable PvE Exotic without expanding its effectiveness successful PvP. 
    • Decreased starting ammo successful PvP from 15 to 10 (PvE unchanged). 
    • Reduced the burst size (shots fired per trigger pull) from 10 to 5 shots erstwhile Release the Wolves is active. 
    • Reduced the burst hold (the clip betwixt bursts) by 60% erstwhile Release the Wolves is active. 
    • Decreased Lord of Wolves basal harm by ~20% (now deals 35 per changeable to the assemblage successful PvP, 44 with Release the Wolves active). 
    • Increased harm successful PvE by 20% to compensate. 
  • Dead Man's Tale - The Cranial Spike perk was causing issues with unintended harm scalars against players, and mostly felt unpredictable some to usage and to combat against. It besides wasn't rather landing the "hip-firing cowboy rifle" phantasy arsenic powerfully arsenic we wanted to, truthful we reworked it to thin much into fast-firing hip-fire. 
    • Changed Cranial Spike's effects: 
    • Cranial Spike nary longer buffs harm vs. players, alternatively it grants accrued reload, purpose assist, and scope per stack. 
    • It inactive grants further harm vs. PvE combatants. 
    • Upon reaching max stacks of Cranial Spike, the catalyst volition present summation hip-fire RPM by 50 (i.e., it volition occurrence astatine 180 RPM) but volition woody reduced harm per slug (20% decrease). 
  • Collective Obligation - We are aiming to marque the Exotic perk effects easier to activate and much effectual successful PvE.   
    • Increased Void Leech timer to 15 seconds successful PvE activities. 
      • PVP remains astatine 10 seconds. 
    • Removed the cooldown. 
    • Added a 20% harm bonus against PvE combatants only portion Void Leech is active. 
    • Takes little hits to afloat complaint Void Leech. 
    • Kills against debuffed targets instantly complaint Void Leech. 
    • Void Leech is besides instantly charged erstwhile your quality is affected by Void debuffs. 
      • Does not enactment if hitting yourself with your ain Suppressor Grenade. 
    • Fixed a bug wherever Umbral Sustenance was activating with non-Void overshields.

Armor 

  • In Update 6.2.0.1 (more connected this successful mentation update successful the Player Support section), we volition beryllium reducing the effectiveness of harm absorption utilized by Omnioculus and Whisper of Chains successful PvP (PvE harm absorption is unchanged).  
    • Tier 1: 10% to 2.5% 
    • Tier 2: 15% to 5% 
    • Tier 3: 20% to 7.5% 
    • Tier 4: 25% to 10% 

Things we are looking astatine addressing successful the aboriginal (Season 18 mid-Season spot oregon Season 19): 

  • Reducing Shotgun dispersed randomness. 
  • Reducing Bow-swapping effectiveness. 
  • Increasing Trace Rifle easiness of use. 
  • Introducing the full-auto setting. 
  • Reducing the quality of Snipers to sprout done flinch successful PvP. 
  • Examining immoderate small, targeted equilibrium changes to definite PvP outliers. 
    • Pulse Rifles with retired of set effectiveness. 
    • High Impact Scout Rifle easiness of use. 
    • Precision Fusion Rifle easiness of use. 
  • Allowing Glaive interactions with immoderate Exotic armors that buff melees. 
  • Fixing Glaive deed detection. 
  • Reworking immoderate enhanced perks. 
  • Folding Spec mods into the basal perks. 

Player Support Team Reporting Their Reports

RIP Update 4.2.0 

 

[Drum roll] Our Player Support squad is acceptable to spell and present to stock immoderate accusation astir a fewer things they person connected their radar. Can we besides conscionable accidental a ace large convey you to the Player Support team? Because honestly, they are immoderate beauteous chill cats. 😊   

DESTINY 2 PATCH NUMBER UPDATE 

Starting connected August 23, 2022, Destiny 2 spot numbers volition beryllium changing for each patches going forward, with Update 6.2.0 being released for Season 18. For context, Destiny’s motorboat was known arsenic Update 1.0.0 and The Taken King was 2.0.0. Work began connected Destiny 2 earlier Rise of Iron was created, truthful to support each numbers moving forward, Destiny 2’s motorboat was internally known arsenic 3.0.0. Every large enlargement added to the update fig since, with The Witch Queen internally known arsenic Update 6.0.0.  

To assistance alleviate interior disorder regarding what the public-facing spot numbers are, and to bring our interior and outer spot numbers into parity, we are making this alteration for each spot numbers moving forward. 

TEXT CHAT UPDATE 

As of past week, substance chat has been reenabled crossed each platforms. Players who observe different issues with this diagnostic should study them to our #Help forum. 

CLAIM YOUR (IN GAME) REWARDS

Players should marque definite to assertion each engrams and different rewards earlier the caller Season begins. Any rewards not claimed from ritual vendors (Zavala, Shaxx, Drifter, and Saint-14) volition beryllium removed astatine the opening of the adjacent Season.   

KNOWN ISSUES 

For a afloat database of emergent issues successful Destiny 2, players tin reappraisal our Known Issues article. Players who observe different issues should study them to our #Help forum

 

Ivan: One, two, three, you got goosebumps! The magnitude of awesomeness of this video tin lone beryllium matched by the magnitude of traps successful Grasp of Avarice (infinity). Eric, convey you for specified a gem!  

Movie of the Week: Destiny 2--Grasp of Avarice (Violin/Guitar/Piano Cover) 


Bruno: We each person favourite guns, mods and perks. And we each retrieve the infinitesimal we fell successful emotion with them for immoderate reason. I’m definite immoderate of you volition autumn successful emotion with the Shoot to Loot perk aft watching this video. I didn’t, though, due to the fact that I already loved it! 

Movie of the Week: Oh, no, my dense ammo! Anyway...

 

Hippy: Look, I’m a elemental Hippy; I spot a notation to The Office, I deed like. Also, I’m beauteous definite the destiny of my psyche is astatine involvement if I accidental thing but adoring things astir Telesto, the besto. So, successful grant of that undying affection and loyalty we person to our overlor-... I mean, our favourite Destiny 2 weapon, here’s a elemental petition to our loving and not-at-all-sentient portion of artillery, “Don’t...” 

Art of the Week: *Best The Office impression,* “Don’t...”  

Sam: As a fibre creator (crochet, knitting, embroidery), immoderate clip immoderate of you make thing digital, it conscionable blows my mind. The details, the enactment work, and the geometry engraved into your creation is genuinely magic of its ain variety. This Garden of Salvation acceptable falls close into that category, and it stopped rather a fewer of america successful our tracks, truthful we knew we had to stock it. 

Art of the Week: Garden of Salvation 


Ta-Daaaaa! This week’s TWAB means we lone person 1 much TWAB earlier the Season ends, past we leap into our Showcase connected August 23. We bash privation to punctual you that we are starting the ballot for your Exotic ornament connected August 16, truthful delight go cheque retired past week’s TWAB if you missed the details connected that. And if you are wondering erstwhile you are going to get immoderate Arc 3.0 info, that is coming soon(ish) to a Bungie.net leafage adjacent you! We cognize you privation to cognize each the things, but soon Guardians, it volition beryllium present earlier you cognize it.  

Stay crafty, Guardians! 

Sam 

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