Valve Reveals Plans To Improve Steam Deck’s Screen, Battery - Kotaku

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A Steam Deck shows gameplay from The Last of Us.

Image: Valve / Sony / Kotaku

As we discussed earlier this week, the Steam Deck has had 1 hellhole of a motorboat year. It should beryllium nary surprise, then, that Valve has its oculus connected the aboriginal of its caller handheld, which it has officially categorized arsenic a “multi-generational product.” The institution has present revealed a spot of what it’s hoping to amended and wherever it’s looking to grow successful the hardware game.

In a wide-ranging interview with The Verge, Steam Deck designers Lawrence Yang and Pierre-Loup Griffais talked astir ambitions and factual goals for the Steam Deck. After astir a twelvemonth retired successful the wild, the Deck has surely impressed with its show and wide enactment of games. However, areas for betterment are clear: The surface is serviceable, but it’s acold from that of, say, the caller Nintendo Switch OLED Model. And the artillery not lone tends to drain rapidly but, as iFixit observed successful its review, it’s 1 of the slightest fixable things successful an different repair-friendly device. We cognize present that these past 2 points are apical of caput for Valve.

Though the institution didn’t uncover overmuch of its plans for the screen’s improvement, it did stock immoderate penetration into the battery, its replaceability, and however aboriginal iterations of the merchandise are addressing areas of concern.

With a artillery that’s speedy to suffer its juice, and the quality of specified a powerfulness root being to degrade implicit time, mediocre replaceability is simply a disappointment. Griffais told The Verge that owed to the anticipation of artillery expansion, “you can’t truly person the battery-shaped spread [inside the Deck] beryllium precisely the aforesaid size arsenic the battery” and that each of the glue that holds it successful spot is to support it from moving astir excessively much.

Concern for a rattley artillery was seemingly an contented successful development. “In immoderate of our aboriginal prototypes,” Griffais said, “we had [the artillery shifting around] and I’ll archer you, it doesn’t consciousness bully astatine each erstwhile you’re conscionable moving astir and trying to usage your Deck.” Yang comically added, “You don’t privation a Steam Deck maraca, and you don’t privation a artillery perchance touching different important components and jostling them around.”

So the determination to unafraid the artillery successful spot truthful rigidly was indispensable to get the Deck successful a playable, shippable, and reliably harmless state. Yang revealed that Valve has “rolled successful a alteration to the geometry of the [glue that holds the battery]” which should let for easier removal and repairs down the line.

Valve besides revealed, possibly to the astonishment and joyousness of a prime few, that a caller Steam Controller is besides thing the institution is aspiring to marque happen. The original Steam Controller was a spot of an unusual bird, but its precocious level of customization surely caught the attraction of a dedicated, if small, instrumentality base. Us prime fewer who fell successful emotion with it already knew it, but the Steam Deck has continued to show the request for much malleable and dynamic gamepads for PC gaming.

Read More: The Steam Deck’s Funky Controls Prove That Gamepads Are Outdated

But if you’re acceptable to propulsion wealth astatine the surface for a follow-up to Valve’s owl-shaped controller, I’m atrocious to accidental that it mightiness instrumentality a while. “Right now, we’re focusing connected the Deck,” Yang said. “[A controller is] decidedly thing wherever we’d beryllium excited to enactment with a third-party oregon research ourselves.”

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